UPDATE - bug fixes, AI improvements and more


classroomHELLO! 

In this first update log we would like to tell about what we improved over initial release. Soon after first gameplays of our game appeared, we started working hard on this update, taking gamers input into consideration. Be advised that this log can contain mild spoilers.


NEW STUFF :

- largely enhanced endings with movie sequences

- there's new key that has to be found in order to progress story in apartament 

- now player is able to set brightness level in game

- now player is able to set mouse sensitivity in game

- now trees are animated with simple flow animation

- few new dialogue lines


CHANGES :

- reworked monster's AI, it's way of seeking random waypoints is now improved

- got rid of loading screens, now processing further simply takes you to the next scene

- cleaner UI

- new stamina bar design

- minor change to controls (you can now skip dialogues with Q instead of SPACE)

- slowed monster down a little during chase sequence

- the code on the wall looks slightly different now


BUG FIXES :

- fixed a bug where character movement could be enabled during dialogue

- fixed a bug where camera trigger would dissapear in alley level

- fixed a bug where monster would be triggered after any kind of interaction with keypad

- tuned settings so that they load without need to open menu


Thank you so much for reading through that log <3 

Files

seijunDROP version 1.1.zip 318 MB
May 27, 2023

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